![]() ![]() This safe zone has been called a "gool", "ghoul", or "Dell", probably a corruption of "goal". Though in most cases you will be able to stay in that pre-determined area for however long you would like, such as “house rules” including that feature. Traditional variants are Wood tag (see knock on wood), Iron tag, and Stone tag, when a player is safe when touching the named material. Players may be safe from being tagged under certain circumstances: if they are within a pre-determined area, off the ground, or when touching a particular structure. Some variants have a rule preventing a player from tagging the person who has just tagged them (known as "no tag-backs", "no catch-backs", "no returns", "can't tag your master" or "can't get the butcher back"). A simple variation makes tag an elimination game, so that tagged drop out of play. ![]() Many variants modify the rules for team play or place restrictions on tagged players' behavior. In some variations, the previous "it" is no longer "it" and the game can continue indefinitely, while in others, both players remain "it" and the game ends when all players have become "it". ![]() The player selected to be "it" then chases the others, attempting to "tag" one of them (by touching them with a hand) as the others try to avoid being tagged. ![]() Players (two or more) decide who is going to be "it", often using a counting-out game such as eeny, meeny, miny, moe. ![]()
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